Fundamentals of X Programming

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Plenum Series in Computer Science


Fundamentals of X Programming


Graphical User Interfaces and Beyond


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Theo Pavlidis


Fundamentals of X Programming


Graphical User Interfaces and Beyond


PLENUM SERIES IN COMPUTER SCIENCE


Series Editor: Rami G. Melhem


University of Pittsburgh Pittsburgh, Pennsylvania


FUNDAMENTALS OF X PROGRAMMING Graphical User Interfaces and Beyond Theo Pavlidis


INTRODUCTION TO PARALLEL PROCESSING Algorithms and Architectures Behrooz Parhami

Fundamentals of X Programming


Graphical User Interfaces and Beyond


Theo Pavlidis


State University of New York at Stony Brook Stony Brook, New York


KLUWER ACADEMIC PUBLISHERS


NEW YORK, BOSTON, DORDRECHT, LONDON, MOSCOW


eBook ISBN:    0-306-46968-5


Print ISBN:    0-306-46065-3 ©2002 Kluwer Academic Publishers


New York, Boston, Dordrecht, London, Moscow


All rights reserved


No part of this eBook may be reproduced or transmitted in any form or by any means, electronic, mechanical, recording, or otherwise, without written consent from the Publisher


Created in the United States of America


http://www.kluweronline.com


http://www.ebooks.kluweronline.com

Preface


This book provides an overview of the X Window System focusing on characteristics that have significant impact on the development of both application programs and widgets. We pay special attention to applications that go beyond graphical user interfaces (GUIs); therefore we discuss issues affecting video games, visualization and imaging programs, and designing widgets with a complex appearance. While the book does not assume previous knowledge of X, it is intended for experienced programmers, especially those who want to write programs that go beyond simple GUIs.

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